Hello, I just purchased the Leo rig and am trying to use it for the first time. The textures don't work for me and your solution of regenerating all UV tile preview textures also does not work. I'm using Maya 2020 and the shot does give me an error message: There is one missing color space used in the scene that is not defined in the selected transform collection. Affected color spaces will not be applied." So far I haven't figure out a solution and if you have any insight I'd be grateful so I can get to animating. Thanks!
Wonderwell StudiosCreator
hello! i would suggest making sure your textures are connected and turned on in the viewport before regenerating UV Tile preview. also i would double check my Maya texture resolution settings. maya automatically turns off high resolution textures on computers with low specs or really heavy scenes. lastly about the error with color spaces if you are using "ACES" in maya 2022 and onward you will not get this error but anything before 2022 will get this error but is just letting you know its switching all textures to SRGB and is harmless to the viewport rendering of Leo
2 comments
Hello, I just purchased the Leo rig and am trying to use it for the first time. The textures don't work for me and your solution of regenerating all UV tile preview textures also does not work. I'm using Maya 2020 and the shot does give me an error message: There is one missing color space used in the scene that is not defined in the selected transform collection. Affected color spaces will not be applied." So far I haven't figure out a solution and if you have any insight I'd be grateful so I can get to animating. Thanks!
hello! i would suggest making sure your textures are connected and turned on in the viewport before regenerating UV Tile preview. also i would double check my Maya texture resolution settings. maya automatically turns off high resolution textures on computers with low specs or really heavy scenes. lastly about the error with color spaces if you are using "ACES" in maya 2022 and onward you will not get this error but anything before 2022 will get this error but is just letting you know its switching all textures to SRGB and is harmless to the viewport rendering of Leo